The difficulty change is automatic, and thus party members who aren’t looking to upgrade their Prime Weapon to stage 4 are unwillingly roped into a higher difficulty boss. Having pored over all of your comments, questions, and concerns, I sat down with the development team and discussed your various opinions and proposals on the following two issues: Let me first offer a dual apology: first, for failing to provide a sufficient explanation before implementing the system the way we did, and second for causing confusion and disappointment for those of you who were so passionate about upgrading your prime weapons. Thank you all for your feedback on my previous post. Mind you, that will be more true soon with how much the stage 4 fubar is bleeding subs. Cleared V25 no probs, static 6 man with 0 additional friends. Oh yeah, that sounds like most people that are playing this game right now. So, again, the BIG advantage of these weapons comes down to using them on something that you have already crushed, only out of the goodness of your own heart. At that point, they aren't fighting Xevioso for any other reason than to help (carry) other players. Same for DNC in that fight, you can you Ruthless strike and BRD can use Rudra.By the time a player has a stage 5, or even a stage 4 Prime Weapon, they have most likely already completed Gaol and capped RP. Not only DRG will do more damage, but they won't WS wall each other. If you use DRG+SAM or DRG+WAR, DRG can use WS much stronger than Impulse Drive and WAR or SAM can use Impulse drive. Additional BIG advantage of Primes is providing the most powerful WSs unique to jobs, which is very impactful for fights with WS wall.
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